Still, many others believed PC mod creators were simply withholding mods from console players out of belief that console players are 'inferior' and shouldn't have access to such thing. When mod support first hit the Xbox One on May 31, many console players felt the designers of the most popular mods-chiefly available through the third-party site Nexus Mods-were taking too long to upload them to. When such mods became available for consoles, it seemed as though we were on the edge of a new era in gaming, one in which console players and PC players didn't view themselves in opposition to each other, as they often do on forums and social media.īut of course, reality rarely works out so beautifully. Examples include mods that (appropriately enough) improve the experience of Fallout 4 or mods that breathe new life into decades-old games like Doom. Mods, user-designed additions and 'modifications,' can greatly extend and enrich the life of a game.